Ryan Paul Thompson
Creator and President
Ryan has loved video games and art his entire life. Formerly working with a gaming publisher on the West Coast, several design agencies, and teaching Design and Development for several years, he has a unique perspective on the gaming industry and culture.
He is currently the founder and chair of the Jacksonville IGDA and is working with several startup indie gaming companies, assisting with the creation and publishing of their titles, in addition to the development of GAAM’s first title, “Mega GAAM”.
With several successful events and a wonderful community supporting him, Ryan hopes to continue to grow GAAM and the gaming industry in the SouthEast.
VP of Buying
Holli is relatively new to the video game industry and culture, but has already adapted quickly, and has grown to love it even faster! With over 12 years of buying experience with companies such as Natural Life, Steinmart, Macy’s, and PSS, Holli has been, and will continue to be, instrumental in the continued growth of GAAM.
Chief Operating Officer
Director of Photography and UI/UX Director
Every picture that looks amazing from GAAM has Klara Cu to thank. She is also contributing to the UI/UX direction of several gaming titles right now from Invert Game Studios and Resurrection: The Tyrant King.
VP of Public Relations
Director of Event Planning
Jessica Has been planning and creating events for over 5 years, and is a welcome addition to the GAAM team.
Ann Marie Scarpanito
Mark’s experience with e-sports, tournament management, and technology, makes him the perfect choice to manage GAAM’s esports infrastructure and operations. He is the direct point of contact for all of GAAM’s managers and teams.
VP of Business Planning
Sean Thompson is responsible for financial planning, analysis and business process improvement.