Buffalo Wild Wings

10761 International Drive, Orlando, Florida 32821

Juicy Monthly

CASH ONLY!!! (There is a ATM at the venue)
BYOC (Bring Your Own Controller) + USB cable!
Please bring setups if you are able too!!!

Venue fee: $10*
Rivals of Aether (PC) Entry fee: $5
Tekken 7 Singles (PS4) Entry fee: $5
DragonBall FighterZ (PS4) Entry fee: $5
BlazBlue: Central Fiction (PS4) Entry fee: $5
BlazBlue: Cross Tag Battle (PS4) Entry fee: $5
Super Smash Bros. Melee (GC/Wii) Entry fee: $5
Street Fighter V: Arcade Edition (PS4) Entry fee: $5
Under Night In-Birth Exe: Late[St] (PS4) Entry fee: $5
Super Smash Bros. For WiiU (WiiU) Singles Entry fee: $5

*$5 off venue fee if you PreReg here:
https://smash.gg/tournament/juicy-monthly-october-13-2018/details
AND/OR
*Full venue fee waived for bringing multiple games for only PS4/WiiU games. Bringing in only one game removes $5 off venue fee. Setup must include:
Monitor + Console + Game + All necessary DLC
SET-UPS ARE FIRST COME, FIRST SERVE!!!

*~Spectators & friendlies are free!~*

SCHEDULE:
(SUBJECT TO CHANGE)

12:00pm- Registration begins

1:30pm Melee & Rivals of Aether

3:00pm WiiU & BBCF

4:30pm BBTag

5:00pm UMVC3

6:00pm Under Night In-Birth Exe: Late[St]

6:30pm SFV & Tekken 7

7:30pm Dragon Ball Fighterz

11pm- Clean up & End of event.

STREAM SCHEDULE:

Station 1: (MATCHES WILL BE RECORDED)

1:30pm – Super Smash Bros. Melee
3:00pm – BlazBlue: Central Fiction
4:30pm – BlazBlue: Cross Tag Battle
6:00pm – Under Night In-Birth Exe: Late[St]
7:00pm – Street Fighter V
8:00pm – Dragon Ball Fighterz

Station 2: (MATCHES WILL BE RECORDED)

1:30pm – Rivals of Aether
3:00pm – Super Smash Bros. For WiiU
5:00pm – Ultimate Marvel vs Capcom 3
7:00pm – Tekken 7

VENUE RULES:
– You are encouraged to order as much food as you want at Buffalo Wild Wings. PLEASE DO NOT BRING OUTSIDE FOOD!!!

– If you bring a setup for the tournament, you may be ask to remove it once the tournament is used for is complete. We do this to not over use the electricity and be able to fit more setups for the next game.

– Please be courteous to all other players, spectators, and employees in the establishment.

– Please respect everyone religion and personal space.

– Around children or concerning adults, please keep cussing and foul mouth to a minimum.

– Please report to head TO if you plan on leaving the venue during or right before bracket.

– Please bathe and don’t be afraid to double up on deodorant. Smelling nice is a courtesy EVERYONE deserves.

*ANY violations of these rules, may result in disqualification, ban from the venue or even ban from any Juicy events (THIS INCLUDES THE CHAMPIONSHIP SERIES).*

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BLAZBLUE: CENTRAL FICTION RULES

>Game Settings: Default settings, 99 Seconds, 2/3 Rounds

>All matches will be 2/3 except for Winners/Losers/Grand Finals which will be 3/5.

> Winner must keep character

> Loser may switch

> Random stage select

> Gentleman’s Clause: Players can agree on a stage and/or music to start on as long as both players agree to it & does not stall time.

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UNDER NIGHT IN-BIRTH EXE: LATE[ST] RULES:

>Game Settings: Default settings, 99 Seconds, 2/3 Rounds per game

>Games are 2/3 except for Losers Finals, Winners Finals, & Grand finals which are 3/5.

> Winner must keep character

> Loser may switch

> Random stage select

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TEKKEN 7 RULES:

>Game Settings:Tournament Mode, 60 seconds, 3/5 rounds

>Games are 2/3 except for Losers Finals, Winners Finals, & Grand finals which are 3/5.

> Winner must keep character

> Loser may switch

> Random stage select
__________________________________________________
STREET FIGHTER V RULES:

> Game Settings: Default, 99 seconds, 2/3 Rounds per game

> Games for all except for Losers Finals, Winners Finals, & Grand finals which are 3/5.

> Winner must keep character

> Loser may switch

> Random stage select

> The Kanzuki Beach and Skies of Honor stages are banned from play. If either stage is randomly selected repeat random stage selection process until a tournament legal stage appears

> If either player is playing as Claw/Vega, Flamenco Tavern is banned from play. If Flamenco Tavern is randomly selected repeat random stage selection process until a tournament legal stage appears

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BLAZBLUE: CROSS TAG BATTLE RULES:

>Game Settings: Default, 180 seconds

> 3/5 Games for all Sets

> Winner must keep characters but allowed to switch order.

> Loser may switch characters

> Random stage & Music select

> Gentleman’s Clause: Players can agree on a stage and/or music to start on as long as both players agree to it & does not stall time.

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DRAGON BALL FIGHTERZ RULES:

> Game Settings: 300 seconds, Default settings

>Games are 2/3 except for Losers Finals, Winners Finals, & Grand finals which are 3/5.

>Winner must keep exact same team (including assists), but may switch order of assists via character select screen.

> Loser may switch

> Random stage select and Music on Auto

> Gentleman’s Clause: Players can agree on a stage and/or music to start on as long as both players agree to it & does not stall time.

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ULTIMATE MARVEL VS CAPCOM 3 TOURNAMENT RULES:

Game Settings: 99 Seconds, Default Handicap, Default Damage

3/5 Games for all Sets

Random stage select

You may not use any glitch that prevents the game from being played. This includes game freezing, game resetting, player freezing, dead body infinites, etc.

Winner must keep exact same team (including assists), but may switch order of assists via loading screen. Loser may switch.

Galactus is banned in tournament play.

No multiple characters are allowed on the same team.

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SUPER SMASH BROS. MELEE RULES:

>Game Settings: 4 Stocks, 8 Minute Time Limit, Items are disabled, Pause SHOULD be off.

>Games are 2/3 except for Losers Finals, Winners Finals, & Grand finals which are 3/5.

>Winning player of the preceding match bans a stage from the full list of stages, both Neutral and Counter-Pick. Does not apply to Best of 5 sets.

>The Losing player of the preceding match picks a stage for the next match. Cannot choose the stage banned in the previous step, nor a stage they’ve already won on during this set, unless agreed.

>The winning player of the preceding match may choose to change characters.

>The losing player of the preceding match may choose to change characters.

>The losing player of the preceding match may change their controller port.
The next match is played.

>Wobbling is allowed up to 200%

>Stalling with moves such as Jigglypuff’s Rising Pound or -Peach’s Wall Bomber is banned

>Glitches such as Ice Climbers’s Freeze Glitch and Mewtwo’s Soul Stunner are banned.

>Pause option is disabled in the game menu. If left on, accidental pausing mid match forfeits a stock but only with the approval of the TO.

>You may not choose any stage you have won on during a set, unless agreed by both players.

>A tie is determined by most stocks, and then if still tied, by percentage. If percentage is tied, the match is fully replayed.

>Playing as Master Hand is banned.

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MELEE STAGE LIST:

>Neutral Stages:

Final Destination

Battlefield

Yoshi’s Story

Dream Land

Fountain of Dreams [Singles Only]

Pokemon Stadium [Doubles Only]

>Counter-Pick Stages:

Pokemon Stadium [Singles Only]

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Smash 4 General Rules:

>Smash 4 Singles Settings: 2 stock, 6 Minutes, Items set to off, Customs set to off.

>Smash 4 Doubles Settings: 3 stock, 8 Minutes, Items set to off, Customs set to off.

>Games are 2/3 except for Losers Finals, Winners Finals, & Grand finals which are 3/5.

>No excessive stalling (TO discretion)

>Gentleman’s Clause: Any stage may be played on if both players agree to & does not stall time. Addition to that, players may do their match on another game as long as they agree to the game’s rules and both agree to it willingly.

>If each player has one stock remaining and the match ends due to a suicide move (Ganon’s side-B, DDD’s swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the player who initiated the move wins.

>Winning player is not locked into the same character for the next match, but has to pick before loser selects character.

>Mii Fighters are legal. Each setup will have a 1-1-1-1 Mii Brawler/Swordsman/Gunner available for use (Using Default A Mii). No other specials for Mii Fighters will be allowed. Players are not allowed to transfer existing Miis to a setup.

>Pause option should be disabled in the game menu. If left on, accidental pausing mid match forfeits a stock but only with the approval of the TO.

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Smash 4 Stage List:

>Starters/Neutrals

Smashville

Battlefield*

Final Destination

Lylat Cruise

Town & City

>Counter-picks:

Dreamland*

Miiverse*

Omega Stages (ONLY Palutena’s Temple, Suzuka Castle & Wily Castle)**

*~All treated as Battlefield in banning phase. If Battlefield or Dream Land 64 is banned, Miiverse is banned and vice versa. If Miiverse is chosen, it must be a gentleman agreement to play on that stage. The opponent can refuse Miiverse.~

**~ Treated as Final Destination in banning phase. If Final Destination is banned, Omegas are banned and vice versa.~

>First stage picked by striking from neutrals, P1-P2-P2-P1 order.

>The winner bans 1 stage and the loser counterpicks.

>Stage Clause: A player/team may not pick the LAST stage they previously won on during the set.

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Rivals of Aether Rules:

>Game Settings: Local Versus Mode, Default Tournament Settings, 3 Stocks, 8 minute timer, Aether stages “off”

>All games are 2/3 except for Losers Finals, Winners Finals, & Grand finals which are 3/5.

>The first game’s stage is selected using last-stage striking
(1-1-1-1-1-1) and subsequent games in the series use winner-strikes-one. When choosing stages, a player cannot return to any stage they have previously won on without the consent of their opponent (modified Dave’s stupid rule).

>Characters for the first game are chosen double-blind (at the same time). For successive matches, the winner chooses their character first, and then the loser chooses their character.

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Payout:

x= number of entrants/teams

(Pot Bonuses will be added then divided accordingly)

If x < 10

1st: 70% of the pot

2nd: 30% of the pot

If 10<X<40

1st: 60% of the pot

2nd: 30% of the pot

3rd: 10% of the pot

If x = 40+

1st: 50% of the pot

2nd: 25% of the pot

3rd: 15% of the pot

4th: 10% of the pot